09-27-2020, 03:11 PM (This post was last modified: 09-27-2020, 03:12 PM by DogToon64.)
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Unity Assets Bundle Extractor Among Us
Unity Assets Bundle Extractor Plug-ins
Unity Assets Bundle Extractor. UABE is an editor for Unity 3.4+/4/5/2017/2018.assets and AssetBundle files. It can create standalone mod installers from changes to.assets and/or bundles. Type information extracted from Unity is used in order to generate text representations of various asset types. Custom MonoBehaviour types also are supported. (direct link)Scroll down download 2.1, 32bit or 64bit. Unity Assets Bundle Extractor (UABE; Forum Link) Standard fair pretty much. Has plugins that can convert image files to the corresponding texture files used in the game. Get UBAE here: https://github.com/DerPopo/UABE/releases/tag/2.2stabled.
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AAAAAANNNNNDDD I'm back with another tutorial folks!
The tutorial I seen for ripping sprites from Cuphead uses Unity Assets Bundle Extractor. (Which I linked here)
But it's kind a difficult way, because you export them from a 'Texture2D' file (which is easy), but then you have to organize them (which is an extreme pain in the butt to do, and why the Cuphead Section on tSR lacks a lot sprites from it)
This tutorial shows you how to rip them easier than what the other tutorial shows you how to rip them.
1. First up, you'll need to download AssetStudio.
2. Open up Cuphead's files. (I recommend opening the 'folder' than one file. You'll get everything if you open the folder.)
3. Click on 'Asset list'
4. Click on 'Filter Type', then click on 'Sprite'. (I highly recommend that you sort the sprites by name '0-Z')
5. Find the sprite you're looking for. It varies on what you're looking for. In Cuphead, some things are named kind of differently than others. Like, some of Mugman's sprites have 'mm' in the file name.
6. Select the sprite (or hold SHIFT and select multiple sprites that you want), click on 'Export', tell it to export 'Selected assets' (or whichever one you prefer), and choose the file you want to export them in. (The files you export will get dumped into a folder named for what type of file it is. In this case, since you're exporting a sprite, the exported folder will automatically be named 'Sprite')
Aaaaaannnnnddd that's all! I hope this was helpful! If you see anything I missed, be sure to comment down below and let me know.
Good luck ripping Cuphead's sprites!
The tutorial I seen for ripping sprites from Cuphead uses Unity Assets Bundle Extractor. (Which I linked here)
But it's kind a difficult way, because you export them from a 'Texture2D' file (which is easy), but then you have to organize them (which is an extreme pain in the butt to do, and why the Cuphead Section on tSR lacks a lot sprites from it)
This tutorial shows you how to rip them easier than what the other tutorial shows you how to rip them.
1. First up, you'll need to download AssetStudio.
2. Open up Cuphead's files. (I recommend opening the 'folder' than one file. You'll get everything if you open the folder.)
3. Click on 'Asset list'
4. Click on 'Filter Type', then click on 'Sprite'. (I highly recommend that you sort the sprites by name '0-Z')
5. Find the sprite you're looking for. It varies on what you're looking for. In Cuphead, some things are named kind of differently than others. Like, some of Mugman's sprites have 'mm' in the file name.
6. Select the sprite (or hold SHIFT and select multiple sprites that you want), click on 'Export', tell it to export 'Selected assets' (or whichever one you prefer), and choose the file you want to export them in. (The files you export will get dumped into a folder named for what type of file it is. In this case, since you're exporting a sprite, the exported folder will automatically be named 'Sprite')
Aaaaaannnnnddd that's all! I hope this was helpful! If you see anything I missed, be sure to comment down below and let me know.
Good luck ripping Cuphead's sprites!
Unity Assets Bundle Extractor Download Free
If you can't handle the heat.
You can't handle the Neutron Style.
You can't handle the Neutron Style.