Open PS2 Loader - V 0.9.4 - rev 1850 BD. WLaunchELF V 4.43a. Open PS2 Loader - V 0.9.3 OR. Simple Media System. Memory Card Annihilator - Ver 2.0. Game Pad Tester. SEGA Mega Drive Emulator. NINTENDO NES Emulator. ATARI 2600 Emulator. GAME SHARK 2 - Ver 4.1. CODE BREAKER - Ver 10.1. Action Replay MAX - Ver 3.35. Swap Magic Coder - Ver 3.8. 2.796 Covers Art Para Opl 0.9.3 E 0.9.4 Maiores 150 X 214 Pixels.7Z. Opl Manager V19 0.Rar; Ps2 Open Ps2 Loader 9 (Opl) Meu Thema! (Tema).Rar; Opl 9.3(R814) Elf.
Open PS2 Loader is software made to load PS2 Games from USB or HDD or Network by sharing it from your computer knowing that most of PS2 games cannot run games form DVD any more. Open PS2 Loader. Open PS2 Loader (OPL) is a 100% Open source game and application loader for the PS2 and PS3 units. It supports three categories of devices: USB mass storage devices, SMB shares and the PlayStation 2 HDD unit. USB devices and SMB shares support USBExtreme and.ISO formats while PS2 HDD supports HDLoader format. Open PS2 Loader is software made to load PS2 Games from USB or HDD or Network by sharing it from your computer knowing that most of PS2 games cannot run games form DVD any more. Open PS2 Loader developers are continuously working and anyone can contribute improvements to this project.
Hi guys, Tech James here,
In this video tutorial, I will show you guys how to install OPL “Open PS2 Loader” onto any PlayStation 2 with FreeMC Boot installed! You will need a PS2 memory card and a USB drive to do this!
This video is for educational purposes only.
➤ (OPL Latest Build Download): http://www.ps2-home.com/forum/viewtopic.php?f=13&t=3
➤ (CHEAP STEAM GAMES): https://www.g2a.com/r/techjames
Music: Chuki Beats - SIREN (https://www.youtube.com/watch?v=YDW05nqBG78)
Music: Chuki Beats - Fallen (https://www.youtube.com/watch?v=lVrjYSUm0W4)
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Fala galera! Saiu há alguns dias mais uma Daily Build do OPL .0.9.4, o changelog em inglês está abaixo com o link de download. Não há nenhum recurso novo ou aumento de compatibilidade, mas corrigiu e melhorou diversos recursos principalmente relacionados com o suporte ao Dualshock 3 e HDD interno, confira:
SP193: Fix for HDD deinit, avoid linking to thread and TLB patches and updated IOP reboot code. (#51)
* Close all files upon deinit of HDD support, to prevent potential risks of corrupting the HDD.
* Updated calls to Exit, LoadExecPS2 and ExecPS2, and added custom kernel syscall definitions to avoid linking to the new kernel patches.
* Updated SifIopReset to not use NULL as an argument and to support the new SIFCMD header.
SP193: Updated IGR to support the new PS2SDK thread patch. (#52)
SP193: (IGR fix) Added missing update to Reset_Iop within padhook. (#53)
belek666: Updates and fixes for pademu/mcemu and other small changes (#54)
Changes in files:
*Makefile
– bugfix: pass vmc flags/pademu flags to pademu/mcemu modules so they can be properly build
*ee_core/src/iopmgr.c
– letting know pademu if mcemu was loaded
*elfldr/elfldr.c
– when app was started from hdd pass partition name to the elfs argument
*modules/ds3bt & modules/ds3usb
– cleanups
– ds3bt: more proper disconnetion command
– add functions to deinit libraries
*modules/mcemu
– bugfix: add pademu flags
– get pademu exported function in hooked RegisterLibraryEntires call
– in hookRegisterLibraryEntires function: first call original RegisterLibraryEntires and check if it returns any error, if ok unregister library, hook library calls and call RegisterLibraryEntires function again (fix for vmc/pademu in games which try to load sio2man/mcman modules twice or more, e.g. Lemmings, Worms3D)
*modules/pademu
– bugfix: add vmc flags
– changes in hookRegisterLibraryEntires, same as in mcemu
– in usb_pademu: in some games usb transfer may hangs causing ds3 to not responsing, timeout was added to workaround that
– in usb_pademu/bt_pademu: add simple delay when changing pad mode
– cleanups
*src/gui.c
– add pademu string to about screen
*src/system.c
– in IOP Usage screen: add VMC string only when mcemu module will be used, add pademu string
– add ds3usb/ds3bt resets, do not load them when usbd module was not loaded
Open Ps2 Loader 0.9 4
SP193: Module update: refactored custom IOP module code to allow OPL to use the PS2SDK’s DEV9, ATAD, HDPro ATAD and USBHDFSD modules directly. Updated in-game DEV9, SMAP, ATAD and HDPro ATAD. (#55)
* (Phase 1A – HDD support in UI) Removed custom HDD modules, moving platform-specific code into xhdd.irx.
* (Phase 1B – USB support in UI) Removed custom USBHDFSD module and updated to use new USBHDFSD API.
* (Phase 2A – in-game DEV9) Updated ingame dev9 code to not use the custom ioman header, use SA_THPRI for sema attr and to undo my old customizations to dev9.
* (Phase 2B – in-game ATAD) Updated in-game ATAD module to have the modern ATAD module design.
* (Phase 2D – In-game SMAP) Updated SMAP code to use the new EMAC3_GET32/SET32 macros and to improve code for clarity..
* (Phase 2C – in-game HDPro ATAD) Updated HDPro in-game code to share the same properties as the atad code.
* (Phase 3) Cleaned up HDD support code:
* hddsupport uses hddCheck instead of its own check on the HDD status.
* Updated DEVCTL function call names.
* Updated to use the argument structures, rather than arrays.
* Removed unmount/re-mount operation around the code that gets the VMC partition information.
Muita gente esperava uma novidade bombástica após a DB 999, mas nada aconteceu, continuaram saindo novas atualizações e a versão 0.9.4 ainda está em beta, mas parece que já estão trabalhando na 0.9.5.
A atualização é recomendada mas por se tratar de versão beta, problemas podem ocorrer.
Open Ps2 Loader 0.9.4 Download
Para realizar o download, acesse aqui o site do PS2-Home: http://www.ps2-home.com/forum/viewtopic.php?p=18870#p18870